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Every deadline in one place: the master campaign timeline

All the dates that matter in an OOH campaign: decision cutoffs, contract deadlines, creative due dates, posting windows, and what flexibility exists if you run late.

Written by Zachary Cuva

Campaigns miss launch dates for one reason: some deadline in the chain was invisible until it was missed. Here is the whole chain, in order, so nothing is invisible.


The deadline chain, working backward from launch

  1. Launch date: Your contracted flight start.

  2. Posting window (static): Installation happens within a window around launch; your contract specifies it.

  3. Materials-at-vendor date (static): Printed pieces must arrive at each media owner before posting; missing this slips the posting window.

  4. Creative deadline: Final approved artwork due; for static, early enough for printing and shipping, for digital, ahead of launch for content approval. This is the deadline that kills the most launch dates. See the creative deadlines article for windows by format.

  5. Contract signature: Booking isn't secured until signed; signature timing also starts the production clock.

  6. Decision cutoff: The practical date by which you must commit for everything downstream to fit. Your AdQuick team can compute this for any target launch; ask for it as soon as a launch date exists.


What flexibility exists if we run late?

It depends on which deadline slips. A late decision can compress or shift the launch; late creative on digital costs days; late creative on static can slip you past the posting window into the next one. The options:

  • Partial launch: Digital units go live on time while static catches up.

  • Expedited shipping: Shipping can be expedited; printing generally cannot. On standard formats (billboards, street furniture, anything without vendor-forced production) this buys back roughly one to two days at a modest per-unit cost your team will quote. Complex and vendor-produced formats don't have this lever at all.

  • Negotiated launch shift: Moving the date rather than compressing the work.

Expediting recovers a day or two, not a week. Late is manageable when flagged early and expensive when discovered at the deadline.


The one habit that prevents all of this

At contract, get the dated deadline list for your specific campaign (every unit's creative date, materials date, posting window) and put those dates in your team's calendar, not just your project doc. The dashboard tracks them, but your designer doesn't live in the dashboard.

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